Direct Graphical Models  v.1.7.0
DirectGraphicalModels::CTrainEdge Member List

This is the complete list of members for DirectGraphicalModels::CTrainEdge, including all inherited members.

addFeatureVecs(const Mat &featureVector1, byte gt1, const Mat &featureVector2, byte gt2)=0DirectGraphicalModels::CTrainEdgepure virtual
calculateEdgePotentials(const Mat &featureVector1, const Mat &featureVector2, const vec_float_t &vParams) const =0DirectGraphicalModels::CTrainEdgeprotectedpure virtual
CBaseRandomModel(byte nStates)DirectGraphicalModels::CBaseRandomModelinline
create(byte edgeRandomModel, byte nStates, word nFeatures)DirectGraphicalModels::CTrainEdgestatic
CTrainEdge(byte nStates, word nFeatures)DirectGraphicalModels::CTrainEdgeinline
generateFileName(const std::string &path, const std::string &name, short idx) constDirectGraphicalModels::CBaseRandomModelprotected
getDefaultEdgePotentials(float val, byte nStates)DirectGraphicalModels::CTrainEdgeinlinestatic
getDefaultEdgePotentials(const vec_float_t &values)DirectGraphicalModels::CTrainEdgestatic
getEdgePotentials(const Mat &featureVector1, const Mat &featureVector2, const vec_float_t &vParams, float weight=1.0f) constDirectGraphicalModels::CTrainEdge
getNumFeatures(void) constDirectGraphicalModels::ITraininline
getNumStates(void) constDirectGraphicalModels::CBaseRandomModelinline
ITrain(byte nStates, word nFeatures)DirectGraphicalModels::ITraininline
load(const std::string &path, const std::string &name=std::string(), short idx=-1)DirectGraphicalModels::CBaseRandomModelvirtual
loadFile(FILE *pFile)=0DirectGraphicalModels::CBaseRandomModelprotectedpure virtual
m_nStatesDirectGraphicalModels::CBaseRandomModelprotected
reset(void)=0DirectGraphicalModels::CBaseRandomModelpure virtual
save(const std::string &path, const std::string &name=std::string(), short idx=-1) constDirectGraphicalModels::CBaseRandomModelvirtual
saveFile(FILE *pFile) const =0DirectGraphicalModels::CBaseRandomModelprotectedpure virtual
train(bool doClean=false)DirectGraphicalModels::CTrainEdgeinlinevirtual
~CBaseRandomModel(void)DirectGraphicalModels::CBaseRandomModelinlinevirtual
~CTrainEdge(void)=defaultDirectGraphicalModels::CTrainEdgevirtual
~ITrain(void)=defaultDirectGraphicalModels::ITrainvirtual